2010 Independent Games Festival China Announces Finalists

3rd Annual Game Developers Conference China to Host Regional Indie Developers December 5-7 in Shanghai, China

Nov 4, 2010

SAN FRANCISCO, Nov. 4, 2010 /PRNewswire/ -- Organizers of the second annual Independent Games Festival China have revealed finalists for both the Main and Student competitions, including over 10 stand-out indie games from across Asia.

High-quality submissions for the second iteration of the event -- a newly formed sister competition to the main yearly Independent Games Festival in San Francisco -- were received from multiple Chinese provinces, Hong Kong, Taiwan, Singapore, South Korea, Australia, New Zealand, Iran, India and beyond.

Finalists were chosen by a panel of distinguished local judges, including representatives from Shanda Games, Tencent, IGDA Shanghai, TipCat Interactive and more.

IGF China finalists are invited to Shanghai for the 3rd Annual Game Developers Conference China event from December 5th to 7th, where they will be showing their games at a special Pavilion on the Expo Floor, open to all GDC China attendees.

In addition, finalists are eligible to win up to RMB61,000 ($9,100) in cash prizes, as well as specially created awards and All Access Passes to GDC San Francisco 2011 worth thousands of dollars.

The Main Competition finalists for the 2010 Independent Games Festival China are:

Sugar Cube (Turtle Cream, South Korea)

Hazard: The Journey Of Life (Alexander Bruce, Australia)

Train Conductor 2 (The Voxel Agents, Australia)

Cut & Paste (Turtle Cream, South Korea)

Skillz: The DJ Game (Playpen Studios, Hong Kong)

ButaVX: Justice Fighter (Nekomura Games, Singapore)

Crossout (Coconut Island Studio, China)



The Student Competition finalists for this year's IGF China event are as follows:

Zonelink (Huazhong University Of Science And Technology, China)

Dead Steel (Media Design School, Auckland, New Zealand)

Afterland (Singapore-MIT GAMBIT Game Lab, Singapore)

The White Laboratory (Huazhong University of Science & Technology, China)

Ponlai (National Yunlin University of Science and Technology, Taiwan)



The winners of IGF China in categories including Best Game, Mobile Best Game, Excellence in Art Direction, Excellence in Visual Arts, Technical Excellence, and Student awards will be announced during the 2010 Game Developers Conference China at a special IGF Awards ceremony taking place Sunday, December 5 from 7pm – 9pm at the Suncuba Ballroom, Gran Melia Hotel, Shanghai China.

The Independent Games Festival's outreach into Asia is part of 3rd Annual Game Developers Conference™ China, which returns to the Shanghai International Convention Center on December 5-7th.  Early registration is open until November 5th.

For more information about the event, please visit: http://www.gdcchina.com/.

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