Submissions Now Open for the 2010 Independent Games Festival

PRNewswire
SAN FRANCISCO
Jul 9, 2009

12th Annual Showcase for Independent Games Returns to the GDC With Close to $50,000 in Prizes; New Judging Format More Than Doubles the Amount of Judges, Constructive Input for Each Game

SAN FRANCISCO, July 9 /PRNewswire/ -- Think Services, organizer of the industry-leading Game Developers Conference (GDC) events, is pleased to announce that submissions are now open for the 2010 Independent Games Festival (IGF). Entries to the 12th annual festival are due in both Main and Student Showcase categories by November 2009, with Main Competition finalists to be announced January 4, 2010.

Games selected as finalists will be available in playable form on the GDC show floor and will compete for nearly $50,000 in prizes, including awards for Excellence in Design, Art, the Audience Award and the coveted $20,000 Seumas McNally Grand Prize. Winners will be announced on stage at the prestigious Independent Games Festival Awards on Thursday, March 11, 2010, at the Moscone Center in San Francisco.

The Independent Games Festival Awards are held alongside the Game Developers Choice Awards and both award shows are part of the 2010 Game Developers Conference. GDC 2010 also includes the 2010 Independent Games Summit, which is entering its fourth year and offers two days of inspiration and practical lectures and rants from the top minds in the independent games world.

Over the years, the Independent Games Festival has recognized the best and brightest indie game developers and their games. As the indie game mindshare continues to grow, thanks to the rise of digital distribution and a compelling aesthetic, the Independent Games Festival has played a key role in putting a well-deserved spotlight on these games. Notable former IGF winners include Everyday Shooter, Audiosurf, World of Goo, Blueberry Garden, Darwinia, Castle Crashers, and many more.

Notable evolutions to this year's Festival include a substantial increase in the number of hand-picked IGF judges - chosen, as always, from notables practicing both mainstream and indie game development, as well as discerning indie-minded games journalists.

The judging pool has more than doubled over last year's event, allowing each individual game entry to be played in much greater depth. The IGF is also adding compulsory (previously optional) written judge feedback alongside scores, an important part of deriving value and takeaway from entering the Festival, even for non-finalists.

Simon Carless, Chairman of the IGF, commented of this year's event: "We're delighted to return for our twelfth year of the Independent Games Festival, and we're really looking forward to see what the independent game community comes up with this time around. Good luck to all entrants!"

Submissions to the competition are now open to all independent game developers; important dates for IGF 2010 are as follows:

    July 1st, 2009           Submissions are Open
    November 1st, 2009       Submission Deadline, Main Competition
    November 15th, 2009      Submission Deadline, Student Competition
    January 4th, 2010        Finalists Announced, Main Competition
    January 11th, 2010       Finalists Announced, Student Competition
    March 9th-13th, 2010     Game Developer's Conference 2010
    March 9th-10th, 2010     Indie Games Summit @ GDC
    March 11th-13th, 2010    IGF Pavilion @ GDC
    March 11th, 2010         IGF Awards Ceremony (Winners Announced!)

Sponsors already confirmed for the 2010 Independent Games Festival include Official Download Partner Direct2Drive and Platinum Student Showcase sponsor DigiPen Institute Of Technology.

For a complete list of IGF 2010 event information, please visit http://www.igf.com/.

About the Think Services Game Group

A core provider of essential information to the professional game industry, the Think Services Game Group offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include Game Developer Magazine, Game Developer Research, the Webby Award-winning Gamasutra.com, GameCareerGuide.com, WorldsInMotion.biz, GameSetWatch.com, GamesOnDeck.com, SeriousGamesSource.com, the Game Developers Conference®, the Game Developers Conference® Austin, the Game Developers Conference® Europe, the Game Developers Conference® China, GDC Mobile, the Game Career Seminars, the Independent Games Festival and Summit, and the Game Developers Choice Awards. To learn more, visit www.tsgamegroup.com.

About Think Services, a division of United Business Media

Think Services connects specialized communities worldwide using educational events, consulting, training, certification, membership, and innovative media. Providing comprehensive opportunities for people to learn from, network with, and inspire each other, Think Services builds strong brands and works within communities to foster a unique affinity with its products and services. The division's flagship products include the Game Developers Conference, the Webby Award-winning Gamasutra.com, Game Developer magazine, the International Customer Management Institute (ICMI), and HDI. Think Services is a subsidiary of United Business Media, a global media and marketing services company with a market capitalization of more than $1.6 billion. To learn more, visit www.think-services.com.

    CONTACT:    Sibel Sunar/Brian Rubin
                fortyseven communications
                (323) 658-1200/(212) 391-4707
                sibel@fortyseven.com/brian@fortyseven.com

                Ben Veechai/Mellisa Andrade
                Think Services Game Group
                (415) 947-6280/(415) 947-6232
                bveechai@think-services.com/mandrade@think-services.com

SOURCE: Think Services Game Group

Web site: http://www.tsgamegroup.com/