Ninth Annual Independent Games Festival Selects Finalists From Record Number of Entries

Jury of Games Press and Developers Choose Games to Compete for Over $50,000 in Prizes

PRNewswire
SAN FRANCISCO
Dec 11, 2006

SAN FRANCISCO, Dec. 11 /PRNewswire/ -- The Independent Games Festival (IGF) has chosen finalists out of a record 141 entries for its ninth annual competition celebrating the most innovative creations to come out of the independent and student game communities. Selected by a jury made up of developers from Foundation 9, Ubisoft, Crytek, Midway, Sony, Microsoft, Vivendi and Gearbox, as well as journalists from Wired, Slashdot, Joystiq, Kotaku, Penny Arcade and the BBC, the finalists will compete for more than $50,000 in prizes, including a $2,500 Audience Award determined by fan votes on a GameSpot-hosted website. Nominated games will be exhibited at the IGF Pavilion, March 7-9, 2007, at this year's Game Developers Conference (GDC). GDC, CMP Technology's annual conference dedicated to the art, science and business of games, takes place March 5-9, 2007 at the Moscone Convention Center in San Francisco. Winners will be announced at the Conference's IGF Awards Ceremony on March 7, 2007.

IGF finalists were led by Bit Blot's dreamlike 2D underwater adventure title Aquaria, which garnered four nominations, including one for the Seumas McNally Game of the Year. Game of the Year nominees also include Queasy Games' abstract shoot-em-up, Everyday Shooter, which grabbed three nominations in total, as well as complex physics puzzle game Armadillo Run, Wild West strategy MMO Bang! Howdy and Xbox Live Arcade action-puzzler Roboblitz, each of which received two nods.

"It was wonderful, incredible and quite a challenge to have to choose just five finalists per category from what were 141 astounding entries," said Simon Carless, IGF chairman. "It is a huge testament to the success of the IGF over the past nine years that so many inventive developers were inspired to create and submit games into the competition. We salute all entrants, and hope this year's Festival proves to be the launching pad that it has become for so many of our past nominees."

The finalists for the 2007 Independent Games Festival are:

  Seumas McNally Grand Prize
  Aquaria - Bit Blot
  Armadillo Run - Peter Stock
  Bang! Howdy - Three Rings Design
  Everyday Shooter - Queasy Games
  Roboblitz - Naked Sky Entertainment

  Best Web Browser Game
  Bubble Islands - dot-invasion
  Gamma Bros - Pixeljam
  Samorost 2 - Amanita Design

  Design Innovation Award
  Armadillo Run - Peter Stock
  Aquaria - Bit Blot
  Everyday Shooter - Queasy Games
  Toblo - Digipen Institute of Technology
  Toribash - NABI Software

  Excellence In Visual Art
  Aquaria - Bit Blot
  Castle Crashers - The Behemoth
  Golf? - Luke Hetherington Company
  Roboblitz - Naked Sky Entertainment
  Samorost 2 - Amanita Design

  Excellence In Audio
  Aquaria - Bit Blot
  Bone: The Great Cow Race - Telltale Games
  Everyday Shooter - Queasy Games
  FizzBall - Grubby Games
  Racing Pitch - Skinflake

  Technical Excellence
  Arcane Legions: A Rising Shadow - Slitherine Software
  Armada Online - EvStream
  Bang! Howdy - Three Rings Design
  Blast Miner - Cryptic Sea
  Bugs Of War - NinjaBee

The IGF was established in 1998 by the CMP Game Group to encourage innovation in game development and to recognize the best independent game developers, much the way that the Sundance Film Festival honors the independent film community. Finalists for the IGF Modding Competition and the IGF Student Showcase will be announced in December 2006 and January 2007, respectively.

More than 12,500 game industry professionals will convene during GDC, the world's largest games industry-only event dedicated to the advancement of resources, tools and technologies used to create interactive entertainment. The GDC features more than 300 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts.

To register for the Game Developers Conference and review conference information, please visit http://www.gdconf.com/. Press registration is also currently open.

About the CMP Game Group (http://www.cmpgame.com/)

A core provider of essential information to the professional game industry, the CMP Game Group offers market-defining content, and drives community through the Game Developers Conference, Game Developer magazine, the Webby Award-winning Gamasutra.com, the Serious Games Summit D.C., GDC Mobile, GDC Europe, the Independent Games Festival, the Game Developers Choice Awards, GDC London, the London Games Summit, GDCTV, GDCRadio, and the GDC Focus On event series. For more information, please visit http://www.cmpgame.com/.

About CMP Technology (http://www.cmp.com/)

CMP Technology is a marketing solutions company serving the technology industry. Through its market-leading portfolio of trusted information brands, CMP has earned the confidence of more technology professionals than any other media company. As a result, CMP is the premier provider of access, insight and actionable programs designed to connect sellers and buyers in ways that yield superior return on investment. CMP Technology is a subsidiary of United Business Media (http://www.unitedbusinessmedia.com/), a global provider of news distribution and specialist information services with a market capitalization of more than $3 billion.

SOURCE: CMP Technology

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brian@fortyseven.com, both of fortyseven communications, +1-323-658-1200, for
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