2008 Austin GDC Audio Track 'Breaks Out of the Loop' with Sony's Jason Page Keynote AddressGame Developers to Convene at Industry's Most Progressive Forum on Game AudioPRNewswire SAN FRANCISCO, July 9 /PRNewswire/ -- Think Services Game Group, organizers of the Austin Game Developers Conference®, announced its first keynote, industry veteran Jason Page who will deliver a speech titled "Is That It? Next Gen Audio." Page, audio manager at Sony Computer Entertainment Europe's Research & Development division, has worked on notable titles including Cool Boarders 2 and Gran Turismo, and has been instrumental in the development of the PlayStation® 3 audio SDK libraries adopted by developers worldwide. Austin GDC will take place Sept. 15-17 at the Austin Convention Center in Austin, Texas. Staying true to the theme of Austin GDC's audio track, "Breaking out of the Loop," Page will uncover how an informed perspective can help all game developers realize the integral role of game audio, and how audio specialists can look beyond the constraints of their tired methods of development to produce the next cutting edge tracks and sound effects for games. In a year when "next generation" platforms have increasingly asserted themselves as mainstream, Page's keynote will delve into the potential of these newer platforms and discuss what developers can expect from them. He will also discuss what can be learned from the methods and tools of the pro audio market adapted for game developers. "We are very excited to welcome Jason Page to this year's Austin GDC," said conference director, Izora de Lillard. "The audio track's theme 'Breaking Out of the Loop' resonates with this year's overall message of bringing forth progressive and out-of-the box ideas to allow our attendees to level up their skills and 'Evolve to Win' in the industry." Joining Page at the conference will be a number of featured speakers also breaking the loop in terms of technique, tools, and thoughts on the future of game audio. Such speakers include Austin Wintory, composer of fl0w, Kurt Larson Audio Director of Slipgate Ironworks speaking on "A Generative, Adaptive Music System for MMO Games," and Chris Grigg head of Standards, MMA/Beatnik discussing three brand new non-proprietary audio standards for audio technology: 3D MIDI Controllers, the High Definition (HD) Protocol for MIDI, and Interactive XMF (iXMF). In addition to game audio, the Austin GDC features tracks on writing and online games covering business & marketing, design, social networking & community, as well as technology and services. The conference will house over 100 sessions and lectures, a nearly sold-out expo floor; as well as play host to the Worlds in Motion Summit, an Independent Games Festival Showcase, and the Game Career Seminar. Attendees can meet, network, and plan their schedule ahead of time via myGDC, the Game Developers Conference® official professional networking resource. For more information on the sessions, keynotes and lectures for the upcoming event, as well as online registration, please visit the official website at http://www.austingdc.net/. About the Think Services Game Group A core provider of essential information to the professional game industry, the Think Services Game Group offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include Game Developer Magazine, Game Developer Research, the Webby Award-winning Gamasutra.com, GameCareerGuide.com, WorldsInMotion.biz, GameSetWatch.com, GamesOnDeck.com, SeriousGamesSource.com, the Game Developers Conference®, the Austin Game Developers Conference®, the Paris Game Developers Conference®, GDC Mobile, the Game Career Seminars, the Independent Games Festival and Summit, and the Game Developers Choice Awards. For more information, please visit http://www.tsgamegroup.com/. About Think Services Think Services connects specialized communities worldwide using innovative media, educational events, consulting, training and certification. Providing comprehensive opportunities for people to learn from, network with, and inspire each other, Think Services builds strong brands and works within communities to foster a unique affinity with its products and services. The division's flagship products include the Game Developers Conference®, the Webby Award-winning Gamasutra.com, Game Developer magazine, the International Customer Management Institute, HDI, and Dr. Dobb's Journal. Think Services is a subsidiary of United Business Media, a global provider of news distribution and specialist information services with a market capitalization of more than $2.5 billion. To learn more, visit http://www.think-services.com/. SOURCE: Think Services Game Group CONTACT: Craig Sinel, craig@fortyseven.com, or Web site: http://www.think-services.com/ |