The Sixth Annual GDC Mobile 2007 Reveals Conference Agenda and Speaker Line-UpSession Content, Industry Veterans, Mobile Game Awards and Networking Reception Make for the Mobile Must-Attend Event of 2007PRNewswire SAN FRANCISCO, Nov. 16 /PRNewswire/ -- CMP Technology's Game Developers Conference (GDC) Mobile, the premier, professional conference for the creators of mobile game applications, today announced a list of speakers and sessions to be presented during the sixth annual conference. Taking place March 5 - 6 at the Moscone Convention Center North in San Francisco in conjunction with the Game Developers Conference, GDC Mobile provides mobile game developers the opportunity to expand their knowledge of, and contacts within, the mobile entertainment sector. Representatives from companies such as Sony Pictures Digital, Microsoft, I-Play, Digital Chocolate, GAMEVIL, Mofactor, G3 Studios, RealNetworks, NVIDIA, ATI, QUALCOMM, ARM Ltd., Texas Instruments, Ericcson, and Motorola will present at the conference. Some of the topics covered will include: mobile postmortems; advertising in games; cross-platform development; IMS standard and application development; evolution of casual games; best practices on publishing, marketing, and porting content; and emerging and untapped markets. Industry executives will gather to discuss and debate the opportunities, challenges, viability and future of the mobile entertainment medium. More than 50 lectures, panels, technical tutorials, and roundtables will cover areas such as 3D and programming, audio, deals and distribution, game design, planning and production. "The objective for GDC Mobile, as it is for the entire GDC, is to provide a program designed primarily to empower individual game creators with hands-on development details and unveilings of bold breakthroughs," said Jamil Moledina, executive director of the Game Developers Conference. "The GDC has grown to become the world's largest game industry-only event and GDC Mobile has quickly stamped its claim as the leading conference dedicated to mobile interactive entertainment development." "Attendees of GDC Mobile are going to be blown away by the extensive amount of content offered," said Robert Tercek, founding chairman, GDC Mobile and co-founder, Multimedia Networks. "The advisory board has gone to great lengths, to accumulate some of the most inspirational and visionary industry leaders to speak at GDC Mobile, moving the conference into the limelight as the must-attend mobile event on the 2007 calendar." In addition to key sessions, the Mobile Game Award Competition will be a much-anticipated highlight of the conference. The competition gives developers and publishers the opportunity to pitch their most innovative, interesting, and groundbreaking game to a panel of expert judges and the audience. This hour-long session will immediately be followed by the GDC Mobile Networking Reception taking place on Monday from 6:00 - 8:00 p.m. The GDC Mobile advisory board is comprised of senior industry figures including: * Matthew Bellows, general manager & VP Marketing, Floodgate Entertainment * DC Collier, president, Pikkle KK * Jason Ford, VP of Strategy & Planning, Namco Networks America Inc. * Jani Karlsson, director of Strategic Planning, ATI * Kyu C. Lee, president, GAMEVIL * Chris Melissinos, chief gaming officer, Sun Microsystems * Dr. Mark Ollila, director of Technology & Strategy, Games Multimedia, Nokia * Jyri Ranki, producer, Digital Chocolate/Sumea * Kristian Segerstrale, managing director, EMEA, Glu Mobile * Andrew Stein, senior product manager, Cingular Wireless * Lincoln Wallen, CTO EA Mobile, Electronic Arts * Mike Yuen, senior director, Gaming Group, QUALCOMM The speaker line-up, session descriptions, and registration are available online at http://www.gdcmobile.com/. Press registration is also currently open. More than 12,500 game industry professionals, including 1,000 members of the working press, will convene during GDC, the world's largest games industry-only event dedicated to the advancement of resources, tools, and technologies used to create interactive entertainment. The GDC features more than 300 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. About the CMP Game Group (http://www.cmpgame.com/) A core provider of essential information to the professional game industry, the CMP Game Group offers market-defining content, and drives community through the Game Developers Conference, Game Developer magazine, the Webby Award-winning Gamasutra.com, the Serious Games Summit D.C., GDC Mobile, GDC Europe, the Independent Games Festival, the Game Developers Choice Awards, GDC London, the London Games Summit, GDCTV, GDCRadio, and the GDC Focus On event series. For more information, please visit http://www.cmpgame.com/. About CMP Technology (http://www.cmp.com/) CMP Technology is a marketing solutions company serving the technology industry. Through its market-leading portfolio of trusted information brands, CMP has earned the confidence of more technology professionals than any other media company. As a result, CMP is the premier provider of access, insight and actionable programs designed to connect sellers and buyers in ways that yield superior return on investment. CMP Technology is a subsidiary of United Business Media (http://www.unitedbusinessmedia.com/), a global provider of news distribution and specialist information services with a market capitalization of more than $3 billion. SOURCE: CMP Technology CONTACT: Craig Sinel of fortyseven communications, +1-323-658-1200, Web site: http://www.unitedbusinessmedia.com/ Web site: http://www.cmp.com/ |