GDC 2001 Stage Is Set With Impressive Slate of Game Development LuminariesPRNewswire The 15th annual Game Developers Conference (GDC) will bring together top game industry and development community experts from around the world to exchange ideas and map the future of the interactive entertainment industry. GDC 2001 will take place March 20-24, 2001 at the San Jose Convention Center in San Jose, Calif., and will feature more than 200 speakers that represent an unprecedented level of expertise in numerous categories of game development. The distinguished list of keynote speakers scheduled to speak at GDC 2001 include: Will Wright of Maxis, Jason Rubin of Naughty Dog, Bing Gordon of Electronic Arts, Michael Ansel of UbiSoft, Marvin Minsky at MIT Media Lab, J Allard of Microsoft, Seamus Blackley of Microsoft, and Iain McCaig of Dananxi Studios. "Each year, the Game Developers Conference is where the international community of developers and artisans gather to shape the future of game development," said Alan Yu, GDC director. "The GDC 2001 faculty list includes the industry's best and brightest, pioneers who have continually defined and redefined the art of making games." The conference will feature more than 300 roundtables and sessions in areas such as the visual arts, audio, programming, level design, business & legal, game design and production. In addition, the GDC Expo brings together hundreds of exhibitors under one roof to showcase the latest in tools, technology and services for making electronic games, including such companies as NVIDIA, Sega of America, Nintendo, Intel and Microsoft. GDC 2001 is the place for game developers to learn everything there is to know about this specialized art form from the masters themselves. Complete information about GDC 2001, including a list of the sessions and speakers can be found at http://www.gdconf.com/ . GDC 2001 LIST OF KEYNOTE SPEAKERS AND PARTIAL LIST OF SPEAKERS KEYNOTE SPEAKERS VISUAL ARTS KEYNOTE Iain McCaig /Dananxi Studios GAME DESIGN TRACK Will Wright/Maxis PRODUCTION TRACK Jason Rubin/Naughty Dog BUSINESS & LEGAL TRACK Bing Gordon/Electronic Arts LEVEL DESIGN TRACK Michael Ansel/Rayman 2 PROGRAMMING TRACK Marvin Minsky/MIT Media Lab XBOX: ONE YEAR LATER J Allard and Seamus Blackley/Microsoft ADDITIONAL SPEAKERS/PANELISTS Michael Abrash/Microsoft Hal Barwood/LucasArts Entertainment Cliff Bleszinski/Epic Games David Braeben/Frontier Developments Louis Castle/Westwood Studios Thomas Engel/Factor 5, LLC Alex Garden/Relic Entertainment Demis Hassabis/Elixir Studios Rob Huebner/Nihilistic Henry Jenkins/MIT Media Lab Perrin Kaplan/Nintendo of America Masaya Matsuura/Nana On-sha Tetsuya Mizuguchi/United Game Artists Peter Molyneux/Lionhead Studios For a complete list of sessions and speakers for GDC 2001, please see http://www.gdconf.com/. About CMP Game Media Group The Game Developers Conference is part of the CMP Game Media Group, which includes The Independent Games Festival, Game Developer magazine and Gamasutra.com. For more information on the CMP Game Media Group, please visit http://www.cmpgame.com/. In addition, the group also manages the International Game Developers Association (http://www.igda.org/), an independent non-profit organization serving game developers. Contacts: Bender/Helper Impact Jonalyn Morris Christine Card Grondorf 310-473-4147 562-856-8299 jonalyn_morris@bhimpact.com christine_card@bhimpact.com SOURCE: CMP Game Media Group Contact: Jonalyn Morris, 310-473-4147, or jonalyn_morris@bhimpact.com, Website: http://www.gdconf.com/ Website: http://www.cmpgame.com/ Company News On-Call: http://www.prnewswire.com/comp/181993.html or fax, |