Call for Submissions for 2007 Game Developers Conference Now OpenJuly 28 is Deadline to Apply to Speak at Industry-Leading Conference Dedicated to Videogame CreationPRNewswire SAN FRANCISCO, June 29 /PRNewswire/ -- The call for submissions to present lectures, roundtables, tutorials, and poster sessions at the 2007 Game Developers Conference (GDC) is now open. GDC, the premier professional conference for creators of videogames and interactive entertainment, will take place at San Francisco's Moscone Convention Center March 5-9, 2007. Abstracts can be submitted via the official GDC website; the deadline for doing so is Friday, July 28. The topics which a prospective speaker can address range from game production and business to programming, art, design, and audio. Each abstract will be rated by the Game Developers Conference advisory board before final decisions are made on specific sessions later this year. The 2007 GDC advisory board consists of a number of senior industry figures including Cerny Games' Marc Cerny, Factor 5's Julian Eggebrecht, Atari's Paul Steed, Eidos' Julien Merceron, Microsoft Game Studios' Laura Fryer, Shiny Entertainment founder David Perry, Electronic Arts' Louis Castle, and many others. "The rallying cry for GDC 07 is 'Take Control,' and we're asking game industry professionals to explicitly detail their challenges and victories in creating next generation and industry-broadening games," said Jamil Moledina, executive director of the Game Developers Conference. "Now more than ever, developers are empowered to create and distribute a broad range of games, be they casual, online, independent, small footprint mobile, or epic blockbuster console or PC adventures -- using a broader range of financial and organizational tools and partners -- and GDC presents the leading forum to share these opportunities as a unified creative industry." Many enhancements have been made to the submission process for GDC 2007. Some of the useful aids on the GDC site to help prospective speakers craft the most compelling entries include: * A video presentation featuring advisory board member David Perry walking through the details of what the board is looking for, who the target audience is and what makes a successful presentation * A more refined submission interface featuring a specific list of speaker expectations * A sample submission representing one of the highest-ranking talks at GDC 2006 For further information, or to begin the submission process, please visit http://www.gdconf.com/abstracts About the CMP Game Group (http://www.cmpgame.com/) A core provider of essential information to the professional game industry, the CMP Game Group offers market-defining content, and drives community through the Game Developers Conference, GDC London, the London Games Summit, the Serious Games Summit D.C., GDC Mobile, GDC Europe, Game Developer magazine, the Webby Award winning Gamasutra.com, the Independent Games Festival, the Game Developers Choice Awards, and GDCTV. For more information, please visit http://www.cmpgame.com/. About CMP Technology (http://www.cmp.com/) CMP Technology is a marketing solutions company serving the technology industry. Through its market-leading portfolio of trusted information brands, CMP has earned the confidence of more technology professionals than any other media company. As a result, CMP is the premier provider of access, insight and actionable programs designed to connect sellers and buyers in ways that yield superior return on investment. CMP Technology is a subsidiary of United Business Media (http://www.unitedbusinessmedia.com/), a global provider of news distribution and specialist information services with a market capitalization of more than $3 billion. SOURCE: CMP Game Group CONTACT: Brian Rubin, ext. 287, brian@bohle.com, or Grace Kim, ext. 204, Web site: http://www.cmpgame.com/ Web site: http://www.gdconf.com/abstracts Web site: http://www.cmp.com/ |